A breakout-style game — bounce a ball off a paddle to clear rows of bricks, with power-ups dropping from certain bricks to change the ball's behavior mid-level.
MouseInteract / Aim
Left Click / TapPrimary action
TouchFull mobile support
PPause game (where supported)
01
Angle your paddle hits deliberately — a flat return sends the ball straight back into the same brick pattern, while an angled hit opens new lanes.
02
Prioritize clearing a path to the top rows early; a ball that gets behind the brick wall clears levels fast.
03
Not every power-up is worth catching — multi-ball can be harder to track than it is helpful on narrow layouts.
A missed ball typically costs a life; running out of lives ends the run.
This depends on the specific power-ups active — some combine, others simply replace the previous effect.
Progression is usually linear, unlocking the next level after clearing the current one.