A zero-gravity jumping and platform game — leap between floating platforms in a space setting, where lower gravity changes the timing and arc of every jump compared to a standard platformer.
MouseInteract / Aim
Left Click / TapPrimary action
TouchFull mobile support
PPause game (where supported)
01
Jumps carry further and slower than instinct expects — resist the urge to release a directional hold too early.
02
Use platform edges to gauge distance rather than gut instinct, since low-gravity arcs are easy to misjudge visually.
03
Momentum persists between jumps more than in standard-gravity games — chained jumps in the same direction build speed.
Check whether later stages introduce different gravity settings — many space-themed platformers vary this for difficulty.
Typically a missed jump restarts the current level/checkpoint rather than applying incremental damage.
Check for a checkpoint flag or marker — longer levels usually include at least one.